Combining technical skills and creative vision, I successfully developed a fun and engaging 2D platformer game. This game is my first attempt at creating a game. It will be updated with new levels and gameplay.
I'm currently in the process of building out the Unstable Potato brand. There are stickers, clothing, and crocheted potatoes in the pipeline.
The game features a quirky protagonist—a potato—embarking on an adventurous mission to rescue four friends who have been kidnapped from their garden.
Players are challenged with a variety of obstacles, enemies, and interactive gameplay elements.
As the sole developer, I handled all aspects of the game’s creation, from coding to level design.
I implemented core mechanics such as player movement, a respawn system, and enemy interactions to create a seamless gameplay experience.
Potato Rescue reflects my ability to combine creativity with technical expertise, resulting in a fun and engaging platformer that challenges players while delivering a memorable experience.
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